Introduction
Store
is an alternative to Solidity's storage engine.
It enforces a data model that can be mapped directly to a relational database, enables automatic indexing by emitting a common set of events for each mutation, and packs data more tightly than native Solidity.
It also allows external contract storage to be read onchain without being limited by existing view
functions and without a new opcode (opens in a new tab).
Data model
Each piece of data in Store
is stored as a record in a table.
You can think of tables in two ways, either as a relational database or as a key-value store.
Reading and writing data
The StoreCore
library implements low-level methods for reading and writing data in a Store
contract and the IStore
interface exposes some of these methods to external callers.
Note that when exposing IStoreWrite
methods to external callers, it is necessary to implement an access control mechanism, or use the access control mechanisms provided by World
.
Due to the lack of generics in Solidity, the only way to allow functions to act on data of different types is to cast the data to raw "untyped" bytes
.
To improve the developer experience, Store
automatically generates a library for each table which acts as a type wrapper.
These libraries provide getter and setter functions with strong types for the table's keys and values, encode them using the Store encoding before passing them to the Store, and decode them before passing them back to the user.
// Example: reading and writing data via table libraries
// The Position table library turns the typed
// address parameter into a bytes32[] keyTuple,
// and decodes the return value to (uint32, uint32).
(uint32 x, uint32 y) = Position.get(msg.sender);
// The Position table library turns the typed
// address parameter into a bytes32[] keyTuple,
// and encodes the (uint32,uint32) tuple into
// a tightly packed bytes blob.
Position.set(msg.sender, x, y);
Schema definition at runtime
Unlike Solidity's storage engine, which requires the storage types to be known at compile time, Store
allows new tables with new schemas to be registered after the Store
contract has been deployed.
This allows advanced use cases like the World
protocol.
Automatic indexing
Store
automatically emits events on every write operation, including when a new table is registered in the Store
at runtime.
These events allow automatic indexers to replicate the onchain state of each table in each Store
contract in a relational database for offchain use, without the need for custom integrations.